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MathChomping to Win
Even the simplest of games can pose tough mathematical challenges. One such game is Chomp. It was invented in the early 1970s by David Gale of the University of California, Berkeley, who was also responsible for the board game Bridg-it, and it was later dubbed Chomp by Martin Gardner. Chomp on a 5-by-6 field. The […]
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MathDisorder in the Deck
Card players sometimes get lazy, shuffling a deck fewer times than necessary to randomize the cards. Indeed, persistently sloppy shuffling can have a significant impact on play–an effect that experts (and gamblers) can exploit to their advantage. However, the problem lay not in the computer but with human expectations.