Even the simplest of games can pose tough mathematical challenges. One such game is Chomp. It was invented in the early 1970s by David Gale of the University of California, Berkeley, who was also responsible for the board game Bridg-it, and it was later dubbed Chomp by Martin Gardner.
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Both Chomp and Bridg-it are examples of combinatorial games, in which nothing is hidden from the players and no chance is involved.